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Environment Art

This section of my portfolio contains all of my 3D Environment and Prop art. Environment art is the main thing I learned while attending Austin Community College. I am proud of my 3D work and am excited to see how much I grow once I am a fully-fledged game artist in the industry.

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Supernatural Environment 1

This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

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Supernatural Environment 2

This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

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Supernatural Environment 3

This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

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Supernatural Environment 4

This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

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Pastry Kitchen Fancy Kitchen

This Environment was made for Pastry Kitchen when I was attending Austin Community College. We were working on adding different kitchen themes to the game, so I created a palace kitchen.

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It Hides in the Dark All Assets

These models were made for It Hides in the Dark for the Ludum Dare 51 game jam. All art was created by me using Zbrush, 3ds Max, Substance Painter, Substance Designer, Adobe Photoshop, and Clip Studio Paint.

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It Hides in the Dark Environment

This environment was made for It Hides in the Dark during the Ludum Dare 51 game jam. This screenshot is taken from the upper floor of the library.

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It Hides in the Dark Bookshelf

This environment was made for It Hides in the Dark during the Ludum Dare 51 game jam. This screenshot is showcasing the bookshelf puzzle.

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Chicken Coop Model

This model was created after I graduated from Austin Community College. It was created using 3ds Max, Substance Painter, and Clip Studio Paint.

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Sci-Fi Raygun Model

This model was created for a school assignment while I attended Austin Community College. It was created using 3ds Max and Substance Painter.

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Pyramid TV Closed Model

This was the first model I created while I attended Austin Community College. It was created using 3ds Max and Substance Painter.

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Pyramid TV Open Model

This was the first model I created while I attended Austin Community College. It was created using 3ds Max and Substance Painter.

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Poison Spellbook Zbrush Sculpt

This was created for a school assignment while I attended Austin Community College. I was the only student who chose to use Zbrush.

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Poison Spellbook Textured Model

This was created for a school assignment while I attended Austin Community College. It was created using Zbrush, 3Ds Max, and Substance Painter.

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Supernatural Bobby's Flask Model

This model was created for the Supernatural Environment. It was created using 3Ds Max and Substance Painter.

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Lion Head Sculpture Model

This model was created as a side project while I attended Austin Community College. It was created using Zbrush and Substance Painter.

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Lion Statue Sculpture

This model was created for an assignment while I attended Austin Community College. It was created using Zbrush, 3ds Max, and Substance Painter.

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Moon Portal Model

This model was created for an assignment while I attended Austin Community College. It was created using 3ds Max, Zbrush, and Substance Painter.

Supernatural Environment Showcase

Created in Unreal engine

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