
Environment Art
This section of my portfolio contains all of my 3D Environment and Prop art. Environment art is the main thing I learned while attending Austin Community College. I am proud of my 3D work and am excited to see how much I grow once I am a fully-fledged game artist in the industry.
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Supernatural Environment 1
This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

Supernatural Environment 2
This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

Supernatural Environment 3
This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

Supernatural Environment 4
This Environment was made for a school project when I was attending Austin Community College. The assets were made using 3ds Max and Substance Painter, then put together in Unreal Engine.

Pastry Kitchen Fancy Kitchen
This Environment was made for Pastry Kitchen when I was attending Austin Community College. We were working on adding different kitchen themes to the game, so I created a palace kitchen.

It Hides in the Dark All Assets
These models were made for It Hides in the Dark for the Ludum Dare 51 game jam. All art was created by me using Zbrush, 3ds Max, Substance Painter, Substance Designer, Adobe Photoshop, and Clip Studio Paint.

It Hides in the Dark Environment
This environment was made for It Hides in the Dark during the Ludum Dare 51 game jam. This screenshot is taken from the upper floor of the library.

It Hides in the Dark Bookshelf
This environment was made for It Hides in the Dark during the Ludum Dare 51 game jam. This screenshot is showcasing the bookshelf puzzle.

Chicken Coop Model
This model was created after I graduated from Austin Community College. It was created using 3ds Max, Substance Painter, and Clip Studio Paint.

Sci-Fi Raygun Model
This model was created for a school assignment while I attended Austin Community College. It was created using 3ds Max and Substance Painter.

Pyramid TV Closed Model
This was the first model I created while I attended Austin Community College. It was created using 3ds Max and Substance Painter.

Pyramid TV Open Model
This was the first model I created while I attended Austin Community College. It was created using 3ds Max and Substance Painter.

Poison Spellbook Zbrush Sculpt
This was created for a school assignment while I attended Austin Community College. I was the only student who chose to use Zbrush.

Poison Spellbook Textured Model
This was created for a school assignment while I attended Austin Community College. It was created using Zbrush, 3Ds Max, and Substance Painter.

Supernatural Bobby's Flask Model
This model was created for the Supernatural Environment. It was created using 3Ds Max and Substance Painter.

Lion Head Sculpture Model
This model was created as a side project while I attended Austin Community College. It was created using Zbrush and Substance Painter.

Lion Statue Sculpture
This model was created for an assignment while I attended Austin Community College. It was created using Zbrush, 3ds Max, and Substance Painter.

Moon Portal Model
This model was created for an assignment while I attended Austin Community College. It was created using 3ds Max, Zbrush, and Substance Painter.
